
The game revolves around grabbing your companions before you can use their ability and it's hard to do it when you're standing on the ground. Most problems that I had with this game are due to the clunky controls. It turns the difficulty down a lot while giving more challenge to those who want to try no death run at the same time.

#OWLBOY HIDDEN ACHIEVEMENTS FULL#
Although there hardly any health-restoring items, checkpoints are abundant and you'll always respawn at full health. It shows more of its platforming elements later on, despite the empty map. The game feels more like a bullet hell at first, especially with the game featuring a flying character and a party member that can shoot bullets. I finished Owlboy in 11.7h and continued playing to check the secrets that I missed. Some bosses feel unfair though, especially one particular boss where you must defeat it without taking damage. It took me several tries to beat all bosses due to their difficulty, but it felt satisfying to beat them.
#OWLBOY HIDDEN ACHIEVEMENTS HOW TO#
It wasn't easy to figure out how to defeat all bosses since you need to notice the safe spots from their attacks - some bosses will do an attack that almost occupies the whole screen for you to avoid. However, having three companions that you have to cycle through to summon makes it hard to summon the ones that you want - I spent most of my time in boss fights just for this. Three companions will be available as you progress the game, each with its pros and cons, which can be summoned and carried whenever you like. The idea to implement different characters to clear different obstacles is clever, although it's ruined with its controls. Surprisingly, you can clear the area faster by rushing your way through the exit, beating the purpose of a stealth mechanic in the first place. While this might work okay since most stealth areas have similar enemies, it's hard to figure out what you're supposed to do to clear the area without being seen most of the time. However, the warning seems to be gone as time goes and you have to figure out the stealth areas yourself. The game offers some sort of warning at first where you have to clear an area without being seen. Stealth areas are plenty but felt useless. Heck, it took me a while to realize that I can also jump. There are some cases where the game disables your flying ability and forces you to either use your jumping or companion skills, but when you do, the control doesn't seem to cooperate since it's hard to switch between flying and jumping. The flying mechanic makes the grounds feel useless, especially when the area features open spaces. Platformer games are usually denoted by the use of platforms to reach other places, but it doesn't seem to be the case in Owlboy. The extra story only serves as additional information, but it's still an interesting read. Detailed pieces of information are left hidden in several places and you must piece the story together to know what happened. It took me a while before I can fully grasp the story because of this.ĭespite the straightforward story, the game doesn't fail in its worldbuilding. Some events also feel a bit rushed, especially with the introduction of villains. However, it makes the story empty sometimes since you have to fill the important parts yourself. Most dialogues are simple and easy to follow with your best friend commenting about what is happening to both of you. The story in Owlboy is brief despite it holding a lot of meaning. While the exteriors are filled with animations, interiors are filled with detailed backgrounds instead, making you fully immersed in the game. Animations are the core of Owlboy every scene feels lively with how everything moves outside - the characters, the clouds - even the grasses are moving. The high detailed pixel art reminds me of Metal Slug, especially with the use of sub-pixel animation, an animation technique to move some colors in a sprite to simulate movement.

Owlboy surprises me with its stunning visuals. If you like to play platformer games with high detailed pixel art, buy this game when it's heavily discounted. Secret places for collectibles for those who like to explore Plenty of checkpoints to make the game easier You'll explore a lot of areas, seeing breathtaking visuals as you flap your wings. The game sets on a planet where flying is required to reach most places.

Owlboy takes on an interesting approach by featuring a flying character in a platformer game. Optional Achievement(s): Yes (12 achievements). My playtime: 12.2h (based on Steam, 100% achievement)
